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AI Insights · Timothy · April 2024

Top 5 Character Collection Games in Russia: Q1 2024 Performance

An overview of the performance of the top 5 character collection games on a unified platform in Russia during the first quarter of 2024, including weekly downloads, revenue, and active users.

Top 5 Character Collection Games in Russia: Q1 2024 Performance

The first quarter of 2024 saw notable trends in the performance of the top 5 character collection games in Russia on a unified platform. Data from Sensor Tower highlights the weekly downloads, revenue, and active users for these games.

Tanks Blitz - PVP MMO from East-Games LLC experienced a fluctuating trend in weekly revenue, starting at approximately $201K in the first week of January and dropping to around $77K by the final week of March. Weekly downloads saw a peak at 146.5K in the first week of January, but this number decreased to about 67.2K by the end of the quarter. The game maintained a strong weekly active user base, peaking at around 1.2M in mid-February before settling at 1.17M in the last week of March.

Genshin Impact by COGNOSPHERE PTE. LTD. showed a varied pattern in weekly revenue, with a high of approximately $124.6K in mid-March and a low of about $42.6K in the last week of March. Weekly downloads started at 89.6K in early January, declining to 43.8K by the end of March. The game’s weekly active users saw a downward trend, starting at 1.12M in the first week of January and reducing to around 933K by the end of the quarter.

Hero Wars: Alliance from Nexters Global LTD had a mixed performance in weekly revenue, peaking at approximately $112.2K in the last week of March. Weekly downloads fluctuated, reaching a high of 23.6K in the first week of February and a low of 7.7K in mid-March. The game’s weekly active users remained relatively stable, averaging around 90K throughout the quarter.

Viking Rise: Valhalla by IGG.COM saw consistent weekly revenue, with a peak of around $83.9K in mid-February and a low of about $46.8K in mid-March. Weekly downloads showed a slight decline from 22.3K in the first week of January to 15.6K by the end of March. The game maintained a stable weekly active user base, averaging around 220K throughout the quarter.

Rise of Kingdoms by Lilith Games experienced varied weekly revenue, peaking at approximately $72.2K in the first week of March and dropping to about $40.1K by the end of January. Weekly downloads were relatively low, peaking at 10.2K in mid-February. The game’s weekly active users showed a slight increase, starting at 89.2K in early January and reaching around 104.6K by mid-February.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024